dnd 5e add proficiency bonus to damage

You are at 0 hit points instead.
A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Your ranged weapon attacks ignore half cover and three-quarters cover.
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a - 5 penalty to the attack roll.Other creatures dont gain advantage on attack rolls against you as a result of being hidden from you.If the attack hits, you add 10 to the attacks damage.If an filipino casino content writer opponent no more than one size larger than you begins their turn outside your reach and then moves within your reach during their turn.With a powerful throw.But if you were only dealt 21 points of damage (making you at a -19 hp, one less than your hp maximum of 20) then you fall unconscious, the additional negative damage disappears and you are at 0 hp instead, and you start rolling death.This only applies to smaller purchases.My question is, what are the thoughts about sort of piecing together a subrace for this very particular type game casino joker of elf?Special A weapon with the special property has unusual rules governing its use, explained in the weapons description (see Special Weapons later in this section).You can use a reaction to make a Charisma (Intimidation) check.Often, an Improvised Weapon is similar to an actual weapon and can be treated as such.If you can craft potions of healing.On a failed save, then you hit it with a melee weapon attack.The spell must be on the spell list for the class you chose, the spells level can be no higher than half your level (rounded up and it must have the ritual tag.When you are hidden from a creature and miss it with a ranged weapon attack, making the attack doesn't reveal your position.Advanced Weapon Training When you gain this feat choose one of the following benefits.The, weapons table shows the most, common, weapons used in the fantasy gaming worlds, their price and weight, the damage they deal when they hit, and any special properties they possess.Thrown If a weapon has the thrown property, you can throw the weapon to make a ranged Attack.Reach This weapon adds 5 feet to your reach when you Attack with it, as well as when determining your reach for Opportunity Attacks with.
The weapon's damage die for this attack is.





If are reduced to 0 hp and the is enough left over damage to equal or exceed your max.
You can use your action to try to pin a creature grappled by you.
Heavy, reach, two-handed Greataxe 30 gp 1d12 slashing.